Gentrieve 2 Update: Fixes & Balancing
Thanks to your continued feedback, another very important Gentrieve 2 update is available. I finally found out the root cause of a nasty bug that made some worlds unbeatable: some rooms were being assigned too many doors in a rare circumstance, causing a required path to not be generated. I’ve also made some tweaks along with this fix to hopefully further balance the game, including making health upgrades easier to find & making limbs (particularly boss limbs) easier to destroy (which will also disable the weapons on that limb). You may also notice the maps to be more “hubby”, hehe — that is, more hubs and less linear paths. Check out the version history for all the changes!