Development update: New textures and rooms!
Development is coming along great — here are some screenshots showing off new texture generation routines. There also has been lots of tweaks to room generation & now rooms can be generated with complete coverage of liquid on the floor. You will also notice a different color door — I have doors being generated that require different weapons to open, based on what weapons you’ve acquired. All rooms are being completely randomly generated, so you can begin to get an idea on all the different possibilities: